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Tracking Particles

Tracking Particles

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This VFX asset allows any particle system to track/move to any target. Simply place the script on your particle effect and then give it a target GameObject.

Eight examples are included:

Tractor Beam
A tractor beam points at the target and particles are absorbed from it (both a fast and slow version are included).

Loot Chest
The loot box dramatically flies open with multiple VFX, releasing treasure (coins, glitter sparks and trails) that moves directly to the player's location.

Spark Stream
A glowing stream/trail of sparks form a link between the source and the target locations.

Life Absorb
A stream of dark life force particles move from the source to the target locations.

Stars
A stream of shining stars move from the source to the target locations, dropping glitter sparks as they fly.

Swarm of flies
A swarm of flies/bees angrily swarm towards and around their target.

Leaves
A trail of leaves (four different types) float from their source to the target

Flesh Blobs
A trail of flesh balls float to their target, dripping blood. Additionally, the source location has multiple splatter, squirting dripping effects too.

Built-in, URP and HDRP versions are all included.

Note that example robot isn't included (it can be download for free here: https://assetstore.unity.com/packages/essentials/starter-assets-character-controllers-urp-267961)

 

Package Detail

Version: 1.0

Unity versions: 2021.3.2 or higher

Supported Render Pipelines:
BUILT-IN RENDER PIPELINE

HDRP

URP

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