Realtime VFX Store
Taking Damage VFX
Taking Damage VFX
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A collection of VFX and audio to indicate the player has been damaged and from which direction.
The damage VFX include particle effects, screen flash, camera shake and audio, all of which can individually activated or disabled and with multiple configurable settings.
A custom script allows the appropriate damage direction VFX to be triggered, along with screen flash colour and duration, screen shake intensity and duration and random audio selection from 14 different audio files.
Simply drop the Damage VFX prefab into your scene and hook up your game’s camera.
Built-in, HDRP and URP versions are included.
Package Detail
Version: 1.0
Unity versions: 2021.3.2 or higher
Supported Render Pipelines:
BUILT-IN RENDER PIPELINE
HDRP
URP
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